Files
snanosm/src/snanosm/mealy.py
T

155 lines
6.4 KiB
Python

from enum import Enum
from typing import Optional, Callable, Protocol, Self, TypeVar, Generic, List, Union
# Anything hashable and equatable can be used as an input
class InputProtocol(Protocol):
def __eq__(self, __o: Self) -> bool:
...
def __hash__(self) -> int:
...
class TransitionInputEnum(Enum):
MATCH_REST = "#TRANSITION_MATCH_REST"
Input = TypeVar("Input", bound=InputProtocol)
TransitionInput = TypeVar("TransitionInput", bound=Union[InputProtocol, TransitionInputEnum])
class State:
def __init__(self, name: str) -> None:
self.__name = name
def get_name(self) -> str:
return self.__name
def __str__(self) -> str:
return f"[State {self.__name}]"
class Transition(Generic[TransitionInput]):
def __init__(self, transition_input: TransitionInput, origin_name: str, destination_name: str,
output_function: Optional[Callable[[Optional[object]], None]]) -> None:
self.__transition_input = transition_input
self.__origin_name = origin_name
self.__destination_name = destination_name
self.__destination_name_hash = hash(destination_name)
self.__output_function = output_function
def execute_output(self, context):
if self.__output_function is not None:
self.__output_function(context)
def get_destination_name_hash(self) -> int:
return self.__destination_name_hash
def __str__(self) -> str:
return f"[Transition ({self.__origin_name}, {self.__destination_name}, {self.__transition_input})]"
class Machine(Generic[Input]):
def __init__(self, initial_context: object = None) -> None:
if initial_context is None:
initial_context = {}
self.__start_state_hash: Optional[int] = None
self.__end_states: List[int] = []
self.__current_state_hash: Optional[int] = None
self.__states: dict[int, State] = {}
# dict[hash_origin, dict[hash_transition_input, Transition]]
self.__transitions: dict[int, dict[int, Transition]] = {}
self.__initial_context = initial_context
self.__context = initial_context
def add_transition(self, transition_input: TransitionInput, origin_name: str, destination_name: str,
output_function: Optional[Callable[[Optional[object]], None]]) -> None:
ho = hash(origin_name)
if ho not in self.__states.keys():
raise ValueError(f"Origin state {origin_name} does not exist.")
hd = hash(destination_name)
if hd not in self.__states.keys():
raise ValueError(f"Destination state {destination_name} does not exist.")
if isinstance(transition_input, TransitionInputEnum):
hi = hash(transition_input.name)
else:
hi = hash(transition_input)
t = Transition(transition_input, origin_name, destination_name, output_function)
if ho not in self.__transitions.keys():
self.__transitions[ho] = {hi: t}
elif hi not in self.__transitions[ho]:
self.__transitions[ho][hi] = t
elif hi in self.__transitions[ho]:
raise ValueError(f"Transition already exists for origin state {origin_name} and transition input {transition_input}.")
def add_state(self, state_name: str, is_start_state: bool = False, is_end_state: bool = False) -> None:
if state_name.startswith("#"):
raise ValueError("State names cannot start with # (reserved for special states)")
h: int = hash(state_name)
if is_start_state:
if self.__start_state_hash is None:
self.__start_state_hash = h
else:
raise ValueError("Adding a start state when one is already set.")
if is_end_state:
# Multiple end states possible
self.__end_states.append(h)
if h in self.__states.keys():
raise ValueError(f"State {state_name} already exists.")
state = State(state_name)
self.__states[h] = state
def process_input(self, i: Input) -> None:
if self.__start_state_hash is None:
raise ValueError("Processing input without a start state.")
if self.__current_state_hash is None:
self.__current_state_hash = self.__start_state_hash
# dict[hash_origin, dict[hash_transition_input, Transition]]
if self.__current_state_hash not in self.__transitions.keys():
raise ValueError("Processing input for a state with no transitions.")
assert self.__current_state_hash is not None
transitions = self.__transitions[self.__current_state_hash]
hi = hash(i)
transition: Optional[Transition] = None
if hi in transitions.keys():
# Transition found: execute and move to the destination state
transition = transitions[hi]
# No transition found, check if there's a special transition
if transition is None:
hc = hash(TransitionInputEnum.MATCH_REST)
if hc in transitions.keys():
transition = transitions[hc]
else:
raise ValueError(f"Found invalid transition while processing input {i} [{transition}].]")
assert transition is not None
transition.execute_output(self.__context)
self.__current_state_hash = transition.get_destination_name_hash()
def reset(self) -> None:
if self.__start_state_hash is None:
raise ValueError("Resetting a machine without starting state.")
self.__current_state_hash = self.__start_state_hash
self.__context = self.__initial_context
def get_current_state(self) -> Optional[State]:
if self.__current_state_hash is None:
return None # The machine has not started yet
return self.__states[self.__current_state_hash]
def is_in_final_state(self) -> bool:
if self.__current_state_hash is None:
return False
assert self.__current_state_hash is not None
return self.__current_state_hash in self.__end_states
def __str__(self) -> str:
r = [f"=MACHINE=", "\tSTATES"]
for state in self.__states.values():
r.append(f"\t\t{str(state)}")
r.append("\tTRANSITIONS")
for transition_origin in self.__transitions.keys():
for transition_input in self.__transitions[transition_origin]:
r.append(f"\t\t{str(self.__transitions[transition_origin][transition_input])}")
return "\n".join(r)